Product
Voice First Computing
Designing voice interaction that feels like a conversation, not a command line.
Most voice assistants either force short, brittle commands or make you wait through a full response before anything is spoken back. PawOS uses push-to-talk for capture and streaming, sentence-chunked speech synthesis for replies — so the companion starts speaking as soon as the first sentence is ready, not after the whole response is generated.
Viseme timing keeps the companion's mouth shape synced to actual speech, which sounds like a small detail until you notice its absence in most talking-avatar products. Voice, speed, and emotional tone are configurable per companion, because a voice that fits an assistant persona doesn't fit a creative-collaborator persona.
None of this replaces typing — push-to-talk is additive, not a forced interaction mode — but for hands-busy moments, it's the difference between an assistant that feels responsive and one that feels like a phone tree.